Hello old friends! Well it has certainly been a long time since we've done an update, so we've decided to release part 1 of a big update now instead! Remember to update your game via the in game updater or by the external updater to make sure you have the latest build, which is Build 1218, below you can read about what's been updated, fixed or changed:
NEW: Polish language added (translated by MakG and Silent)
NEW: Rush! side mission added
NEW: Brand new texture archive (SPTA) files have been added, improving sprites' quality A LOT
NEW: Number of save slots increased from 8 to 12
NEW: Menus reworked to look more like their VCS counterparts
NEW: 278 ped models limit from SA removed
NEW: The same hack applied to clump (damageable) models
NEW: Onscreen timers rewritten to look more like their VCS counterparts
NEW: Rampage texts rewritten to look more like their VCS counterparts
NEW: GXT files have been rebuilt so they don't contain unused SA entries anymore
NEW: Commandline argument "-nointro" added, which makes the game jump straight to title splash on launch
NEW: 2 new commercials will play in Custom Tracks Player
FIX: Marked Men crash fixed
FIX: Fixed a bug where news reports would play even with disabled radio
FIX: Zone name in Map menu now positioned correctly (Map menu still not finished)
FIX: Vehicle don't bump when crashing into a ped anymore
FIX: Fixed some misplaced texts when playing with 5:4 aspect ratio
FIX: Mouse in menu works properly on 5:4 aspect ratio now
FIX: Rain SFX is not corrupted anymore
FIX: Re-added missing Fire Extingusher model
FIX: Landmine icon is being displayed now
FIX: Selected course in Turismo no longer stays on the map
FIX: Some unused code cleaned up
There will be another update coming later this month, we hope you continue to enjoy our work!